Django, Background Processes, and Keeping Users in the Loop

When you have out-of-band processing in a web app, how do you let users know that the status of a task has changed? Depending on your front-end client, there are a few different approaches you might take.

In my last post, I talked about how a modern web app needs background worker processes. One way or another, you’ll have some things you need to do that are slower than you can do in a request/response cycle, and so you’ll want to handle them out of band. Have the API return a simple 202 ACCEPTED and move on with your life, right?

Well, sometimes you want to tell users about the state of those background processes. You might want to say “it’s done!”, or “it’s failed!”, or even just to acknowledge that it’s taking a long time, but still going. And just saying “they can refresh the page” isn’t always enough. (Though, sometimes it is!)

I’m going to talk about different ways you can do this.

First I’ll talk about how I would do it using Celery. But django-channels provides some cool new options for handling background processes, so I’ll cover that too.


Imagine we have a long-running background process, something that can take up to a minute under normal circumstances, maybe more under exceptional load. We make a Celery task to handle it, and now we want to let the user know what state it’s in.

The most simple (or simplistic) approach can be to use the database to store state. You can do this with Celery’s database result backend, or a custom task state model that you periodically update. Imagine something like this:

def my_task(some_arg):
    # some unique identifier, that you can recover outside the task:
    task_id = get_task_id_based_on_arg(some_arg)
    state, _ = TaskState.objects.get_or_create(task_id=task_id)

    total = len(some_arg)
    for i, elem in enumerate(some_arg):
        # Every 100 elements, update the percentage processed:
        if i % 100 == 0:
            state.percent_done = (i / float(total)) * 100

Then in your views, you can retrieve the appropriate TaskState and show how much has been processed. Sometimes that’s a good approach, but usually I think that’s pretty clunky. It can thrash the database, leave records lying around if things die halfway through, and still doesn’t give you a smooth experience; your user has to refresh to see updates.

As an aside, it might be tempting to do something like this with the Django messages framework. However, adding and retrieving messages requires the request object. Even the pickle serializer can fail to serialize the request object. I would strongly recommend saving yourself the time and trouble, and using anything but messages for this.

So what if you want real-time updates? What if that page refresh is bumming you out?

A nice option is something like Pusher. They provide a service that you can push to from inside your app (in the request/response cycle, or in a background task) using a nice Python library, and some JS to get your users talking to their realtime websocket-y servers, to get those updates. Their JS library even includes sensible fallbacks for when websockets aren’t available. The one caution is that their prices take a curve that can be a bit steep for some situations; if developer time is cheaper than ongoing service costs, then it might be worth rolling your own websocket solution. Which brings us to our next section.


If you are using the newer Django Channels package for background tasks, this has the added benefit of making it possible for you to make and manage your own websockets connections.

For fuller explanation of Channels itself, see the channels docs or Jacob Kaplan-Moss’s excellent blog post on the subject. I’ll give a brief overview here, though.

I find it helps to think of Channels as a generalization of Django’s view system. Instead of a with a urlpatterns attribute, you have a with a channel_routing attribute. Instead of mapping paths to views, it maps channel types to consumers. Channel types can include well-known ones like websocket events, or ad-hoc ones like custom background tasks.

(All your views and URLs can still be there in your project, untouched, too. This isn’t instead of all that, it’s in addition.)

Because Channels operate outside the usual request/response cycle, sending a reply on a channel is a little harder. It can’t operate simply through a function’s return. Instead, you have to .send on Channels, or more flexibly, Groups. (A Group just allows you to send to multiple consumers at once, if necessary.)

So, for our purposes, your channel_routing should have, at a minimum, these values:

channel_routing = [
    route("websocket.connect", websocket_connect),
    route("websocket.receive", websocket_receive),
    route("websocket.disconnect", websocket_disconnect),
    route("my-background-task", my_background_task),

The first three are consumers for handling basic websocket operations. The last one is whatever long-running task you want to run in the background.

You can then call the background task in a view:


Be sure that there’s some stable way to identify the Group that you need to send to. It might be as simple as passing in the username of the logged-in user who kicked off the task, or it might be based on a process UUID that’s in the view’s path, or something else. Whatever it is, when the user’s browser makes a websocket connection on page load, you’ll want to add that reply channel to the Group:

def websocket_connect(message):
    # Accept connection
    message.reply_channel.send({"accept": True})

On the front-end, you should have something like this:

socket = new WebSocket("ws://" +;
socket.onmessage = show_some_toast_for(message);
// Call onopen directly if socket is already open
if (socket.readyState == WebSocket.OPEN) socket.onopen();

And now you can push messages to users yourself:

def my_background_task(message):
    # ...
        "text": some_status_update,
    # ...

And the front-end JavaScript will receive it over the websocket. Display it in a toast or other style of your choosing, and you’re good to go!

Have you tried out Channels yet? Do you have better ideas for what to do with websockets? Let us know Twitter, on our public Slack channel, or through our handy contact form.

(Header image from Tekniska Museet.)

Kit La Touche is a back-end developer, computational linguist, Linux system administrator, and game designer.

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